‘Humankind’ gets full mod support with mod.io
Strategy game Humanity will receive fully integrated modding support today (November 3), after the feature was initially pushed back from the initial launch.
Humanity will use mod.io’s “full modding support”, a cross-platform modding support service from ModDB founder Scott Reismanis.
Speaking on adding mod.io to Humanity, Reismanis said he was “delighted that official mod support is being introduced in Humanity so early “and added that” it’s exciting to work with Sega and Amplitude Studios on launching their community of creators. “
Meanwhile, Amplitude Studios producer Emilien Gorisse shared the following:
“As developers, it’s always exciting to see how players are taking your game and making it their own through modding. We’re excited to finally launch these tools, and can’t wait to see what the community creates!
The 4x Civilization Builder was initially released with an in-game map editor to allow players to have fun with storylines, but Amplitude Studios shared in August that the timing of adding modding tools to the game “did not work as we expected”.
According to a press release, the mod support update will also include “balance changes and settings updates” for the game.
Modding tools can be added to Steam libraries by going to the Tools category, although Amplitude has also shared a much more comprehensive guide to modding. Humanity.
Back in October, Humanity received a major fix that changed the pace from mid to late game and more options to start a new match, along with various other fixes.
In other news, a New world streamer was banned from streaming for openly working and appearing to use macros. Prior to receiving the ban, streamer Alexandru ‘SOLIDFPS’ Cotiga openly violated Amazon Game Studios’ terms of service.